I was interviewed for the Microtask crowdsourcing blog. Their abstract:
Culture heritage technologist Mia Ridge is a champion of crowdsourced museum gaming. Mia has worked as a developer for several world-class museums and is now writing her PhD on crowdsourcing digital heritage. She describes games as the “participation engine” of crowdsourcing.
Taking time out from her busy speaking schedule, Mia told us how and why museums should be raising their game…
From the episode blurb:
If you are interested in history anywhere, then you might be interested in LODLAM too. LODLAM is Linked Open Data in Libraries, Archives and Museums. Imagine the world of history all linked up? Amazing!
I spoke to Mia Ridge who is currently a Phd student in Digital Humanities in the Department of History at the Open University and she explained more about LODLAM, what it can do and how we might be able to help us understand and work with global archives and more.
For more information, see the page about my MSc Dissertation: crowdsourcing games for museums. The beta games I made are hosted at Museum Metadata Games (and have recently been updated to include some of the million images the British Library have released on Flickr Commons). The initial data was loaded from APIs from the Science Museum and Powerhouse Museum.
The ‘Cosmic Collections‘ crowdsourced web mashup competition I ran was picked up by two very cool web developer sites, the Yahoo Developer Network and the Programmable Web.
Yahoo Developer Network: A new API and hack competition – this time not from a tech company but by a museum!
Programmable Web: Science Museum Opens API and Challenges Developers to Mashup the Cosmos
Two favourite quotes: a “crusade to bring museums out into the open as places of innovation rather than preservation” (Yahoo) and, “with the rollout of a new API to provide access to information about some of its exhibits, the museum itself has become an example of technological innovation” (Programmable Web).