On 16 September 2011 I chaired a session (including a brief overview of my research, at the request of the organisers) at the Museums Galleries Scotland Conference 2011 Collaborating to Compete in Edinburgh. My presentation notes about my research into crowdsourcing games for museums and some thoughts on the conference are at ‘Entrepreneurship and Social Media’ and ‘Collaborating to Compete’ and Conference notes: Museums and Galleries Scotland’s ‘Collaborate to Compete’.
Changing contexts: museums, audiences and technology
A presentation for the International Training Programme run by the British Museum for museum professionals from around the world. This is based on a presentation I prepared for OpenCulture 2011, but includes additional material on mobile phones/devices including the 'Hidden Histories' pilot.
The future of museums and learning to love change
A presentation on 'The future of museums and learning to live with love change' for OpenCulture 2011 in Birmingham, UK, on June 8, 2011.
Owen Stephens live-blogged my talk, his notes are at
Open Culture 2011 – Looking to the Future.
Everyone wins: crowdsourcing games and museums
A presentation called 'Everyone wins: crowdsourcing games and museums' for MuseumNext in Edinburgh, Scotland, on May 26, 27th. The link to my slides was retweeted so much the slides made it onto the front page of slideshare, which was especially nice as I'd had a lot of fun making the presentation interesting enough to combat the post-lunch slot and to help non-tech/game people stay engaged for the whole talk.
Museum Games and UGC: Improving Collections Through Play
A presentation on 'Museum Games and UGC: Improving Collections Through Play' for 'UGC4GLAM – Joint Workshop on User-Generated Content for Galleries, Libraries, Archives & Museums', Vienna, Austria, May 16-17, 2011.