A presentation on 'Museum Games and UGC: Improving Collections Through Play' for 'UGC4GLAM – Joint Workshop on User-Generated Content for Galleries, Libraries, Archives & Museums', Vienna, Austria, May 16-17, 2011.
Museum Crowdsourcing Games: Improving Collections Through Play (and some thoughts on re-inventing museums)
A presentation for the Inspiration Seminar on Digital Communications and Heritage (Inspirationsseminarium Digital kommunikation & kulturarv, #kulturwebb) at the Nordic Museum, organised by the Nordic Museum's New Media department in collaboration with Mabb and IdeK lab.
I've saved my slides and speaker notes as a PDF (7mb): Museum Crowdsourcing Games: Improving Collections Through Play (and some thoughts on the future of museums) and the video is at http://bambuser.com/channel/nordiskamuseet/broadcast/1646762 (though I'm not sure how long it'll be there).
You can also find related posts on my blog, Open Objects, at http://www.openobjects.org.uk/search/label/crowdsourcing and http://www.openobjects.org.uk/search/label/games.