The EuropeanaTech 2023 conference was held in The Hague, the Netherlands and online from 10 – 12 October 2023. My slides are online.
My abstract: I’ll begin with an overview of current developments in AI and machine learning, then present work with crowdsourcing from the Living with Machines project to think about what AI means for online volunteers and communities around digital cultural heritage. I’ll share new thinking on ‘volunteer enrichment’ – participation in crowdsourcing that not only enriches and enhances collections records, but also enriches the lives of volunteers. How can we embed GLAM values when we apply AI and machine learning tools in our work?
'This webinar will explore crowdsourcing techniques used increasingly by organizations and institutions seeking to gather vast amounts of new knowledge and participation from online contributors.
Crowdsourcing techniques are increasingly being utilized by organizations and institutions—including libraries and museums—seeking to gather vast amounts of new knowledge and participation from online contributors. In this fast-paced hour-long introduction, you'll get a handle on "Crowdsourcing Fundamentals" from leading voice in the field Mia Ridge, along with first-person accounts from two exemplar crowdsourcing projects (NYPL, Zooniverse). Learn the basics about implementing crowdsourcing techniques, securing funding, engaging users, and assessing the quality of crowdsourced data, as well as the advantages and challenges of utilizing crowdsourcing.
This webinar is part of the newly formed Crowdsourcing Consortium for Libraries and Archives (CCLA). Funded by the Institute of Museum and Library Services (IMLS), the goal of CCLA is to forge national/international partnerships to advance the use of crowdsourcing technologies, tools, user experiences, and platforms to help libraries, museums, archives, and more.'
Slides, video and chat notes are available on the OCLC's page.
Much of this comes from my PhD research and my previous work in museums, and I'm grateful to everyone who's commented in person or on twitter so far, particularly as it helps me understand the best ways to explain the Participatory Commons and the research underlying it for different audiences.
Ridge, Mia; Lafreniere, Don and Nesbit, Scott (2013). Creating deep maps and spatial narratives through design. International Journal of Humanities and Arts Computing, 7(1-2) pp. 176–189.
Abstract: An interdisciplinary team of researchers were challenged to create a model of a deep map during a three-day charette at the NEH Institute on Spatial Narratives and Deep Maps. Through a reflexive process of ingesting data, probing for fruitful research questions, and considering how a deep map might be used by different audiences, we created a wireframe model of a deep map and explored how it related to spatial narratives. We explored the tension between interfaces for exploratory and structured views of data and sources, and devised a model for the intersections between spatial narratives and deep maps. The process of creating wireframes and prototype screens—and more importantly, the discussions and debates they initiated—helped us understand the complex requirements for deep maps and showed how a deep map can support a humanistic interpretation of the role of space in historical processes.